About Us

Wolcen Studio is a European game studio with more than 150 talented professionals working across disciplines and locations.

Our teams cover every part of game development, from art, design, and engineering to production, publishing, and player support. Together, we take projects from their earliest ideas through development, release, and beyond.

We are currently developing two new titles, including Gods, Death & Reapers.

The Mission

We want to create games that feel intentional rather than assembled from a checklist of familiar ideas.

That means focusing on engaging gameplay, memorable worlds, and experiences that respect players’ time. We pursue ideas we believe in and aim for every game to feel unmistakably made by Wolcen Studio.

Our History

Wolcen Studio was founded in 2015 following a successful Kickstarter campaign for Wolcen: Lords of Mayhem.

The game launched in 2020 and became the foundation on which the studio grew. Building and supporting it brought successes, setbacks, and lessons that continue to inform our work.

After completing development of Wolcen: Lords of Mayhem in 2024, we began the studio’s next chapter with new projects and a larger team.

OUR VALUES

Built With
Our Players

Players often see things we miss. That is why we involve our community throughout development, listen carefully to their experiences, and take both praise and criticism seriously.

We will not act on every suggestion, but we want feedback to influence our decisions in a meaningful way. The goal is not to follow every trend, but to better understand the people we are making our games for.

Better Work Through
Shared Passion

People do their best work when they care about what they are building and are trusted to take ownership. At Wolcen, we encourage people to apply their experience, interests, and perspective to their work.

We value collaboration, honest feedback, and opportunities to grow. Success is shared, and everyone should understand how their work contributes to it.